Senior Gameplay Programmer

Quick Questions

PC or console


Go-to karaoke song

“Entre dos tierras” by Héroes del Silencio.

Favorite Hitman map and why

Not much of a Hitman player, sorry!! :S

Meal that reminds you of childhood


Your secret superpower?

Making terrible puns.

Most and least favorite items on your desk

Most favorite: Death Start Trench Run Lego, least favorite: empty space!

Something you wish you knew more about

Quantum physics. 

Recommend three books, games or movies

Three books:
1. Dune
2. The Expanse series
3. The Shadow over Innsmouth 

Deeper Questions

What do you do at IOI?

I’m a gameplay programmer working on the new 007 project. I do a little bit of everything, but I mainly work on player mechanics and underlying tech systems.

Can you tell us more about yourself?

I started playing videogames when I was around 8 years old and I haven’t stopped since! It always has been a passion of mine. I’ve been working as a Gameplay Programmer for more than 15 years and I couldn’t be happier about it. Besides videogames, I’m also a big fan of boardgames, movies, comics, books and music (without a doubt music is the other big passion of mine).

What's your daily source of inspiration?

My colleagues! Working at IOI provides me with the right environment to grow and learn from my colleagues. I feel really lucky to be working with such an amazing group of individuals. Not only they are really good professionals with in depth knowledge about technical stuff, but they’re also humble and always open to discussion and feedback.

Why are you passionate about what you do?

Because I love to keep learning and improving every day! Implementing new gameplay mechanics provides plenty of new challenges every day, so getting bored is not an option. Also working on gameplay systems means that sometimes the stuff you work on has a very direct impact on what you see and how it plays, which is super rewarding.

What projects do you work on outside of work?

Err…I do play a lot of videogames, so I guess that counts as “work”? You know, like doing research or something. I’m pretty sure it counts, yeah. Definitely.

What's your most memorable IOI moment?

I haven’t been in the company that long, so I haven’t been able to live the experience of releasing the game you’ve been working on for so long. But for sure the parties have been a wonderful opportunity to finally meet face to face with people that you’ve been working closely for some time.

What's the best bit of advice you've ever been given?

“Do or do not. There is no try”.

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