I’m 3C Game Designer on Project 007, focusing on specific topics like the gameplay Camera, the Controls of the game and the Character (hence the “3-C’s”). My job is to make sure interacting with the game is a pleasant, intuitive and reactive. I’m also working with other game designers to define which features would make our game shine the most. In short, if playing my game feels good and if you don’t complain about the controls or the camera, then I did a good job!