Anton joined IOI on the recommendation of a former colleague at a game studio in England. That colleague is still with IOI as a Lead Gameplay Programmer and working with Anton on Project 007, the first James Bond origin story. Anton was already interested in IOI’s games, and hearing how smooth relocating to Scandinavia was, he was convinced that a move to IOI was right for him.
Initially, Anton was working from IOI’s Copenhagen studio, and the bulk of his time has been spent working on Project 007. He’s now working from IOI’s Malmö office, but still on the same project and with the same team.
Teamwork, camaraderie and the well-being of employees in the larger context of sustainable game development are all areas that are part of Anton’s personal development plans. Again, it’s about the bigger picture, just as it is about the daily work towards project goals.
“I take a lot of pride in my work. Often this directly translates to the code that I write. But to an increasing degree, it also involves looking at the bigger picture. Looking at the direction, we want to take with our tech. We see the collaboration patterns between teams and how they can be improved. I want to help ensure that my team members and I are aligned in our search for improved quality.”