This year we are hosting mentorships in Concept Art and 3D Animation led by mentors Rasmus Jørgensen, Senior Concept Artist and Joshua Gleaves, Senior Gameplay Animator.
Level Designer Thomas Pulluelo created a backroom inspired world in our in-house engine Glacier for IOI Week.
IOI Week is here to inspire new learning through creativity, collabration and playfulness.
Andreas leads gameplay direction on Project 007, with several HITMAN titles on his roster.
IOI Barcelona Studio, invited the local games community for drinks, food, games and insightful talks.
IO Interactive announces Dominic Vega joining the Malmö studio as Audio Director for Project 007.
Jacob Mikkelsen has been a driving force behind the creativity and unique design of IOI’s games for more than 19 years.
I take a lot of pride in my work. Often this directly translates to the code that I write. But to an increasing degree, it also involves looking at the bigger picture.